@erpg/dice3dview
Dice View
The 3D presentation layer. It receives external results and handles themes, animation, and physics without deciding values.
The interactive tools use the v3 physics preview. The published v2 reference remains available below. Compare use terms ↗
V3 preview · physical dice
The new WebGL renderer, physical simulation, migration and API.
Get started with Dice View v3
Install the v3 alpha, publish its themes, and display a physical 3D roll.
GuideMigrate from Dice View v2 to v3
Update imports, assets, and animation options for the physics-only renderer.
ReferenceDice View v3 API
Reference for the physics API, requests, options, timeline, and looks in version 3.0.0-alpha.0.
GuideCustomize dice and looks in Dice View v3
Build face atlases and a 3D theme, layer a skin and particles, and save a reusable look for the physics viewer.
V2 stable · integration
The published MIT version, with physics and legacy cinematic mode.
Get started with Dice View
Install the renderer, publish its assets, and show your first 3D result over an application.
GuideIntegrate Dice Core and Dice View
Resolve rules in Core and present generic dice, systems, and event journals without changing outcomes.
ReferenceV2 presentation modes
Historical reference for kinematic animation and physical simulation in the published v2.
ReferenceDice and visual systems
Supported geometry, the d2 coin, d100, and symbolic profiles used by adapters.
ReferenceSemantic timeline
Present a roll journal with explosions, rerolls, drops, classifications, and progress callbacks.
V2 stable · themes and reference
Texture maps, themes, configuration, API and troubleshooting.
Themes and assets
Choose skins, host custom assets, and understand Dice View theme loading.
ReferenceTexture maps and examples
Visual reference for the diffuse, normal, specular, symbolic face, and coin maps bundled with Dice View.
GuideCreate a 3D theme in v2
Draw UV atlases, configure materials and a coin, test every face, and publish a Dice View theme.
GuideCustomize symbolic faces
Replace numbers with Fate, Vampire V5, or Assimilation symbols without breaking physical face mapping.
ReferenceViewer configuration
Every public DiceResultViewer option, its default, callbacks, and update limits.
ReferenceDice View API
Entrypoints, methods, requests, results, adapters, and cancellation.
GuideTroubleshoot Dice View
Diagnose an empty canvas, missing assets, unsupported shapes, and cancelled presentations.