Standard, percentile and Fudge dice
Dice counts, sides, special values, and shorthand notation.
Numeric dice
NdX rolls N dice with X sides and sums their faces. Omitting N means one die. d defaults to twenty sides; 3d becomes 3d20. Sides must be integers from 0 through 2³², subject to configured limits. d0 is valid and always produces 0. 0d6 normalizes to the constant 0 without creating dice.
d20
3d6
2d8+4
d0
Computed count and sides
Use parentheses to compute a count or sides before rolling. The result must be a valid integer and the expression must be deterministic.
(2+1)d6
d(2+4)
(2+1)d(2*3)
Percentile
d% has faces from 1 to 100 and is numerically equivalent to d100. 2d% rolls two independent percentile dice.
Generic Fudge dice
dF and dF.2 produce −1, 0, or +1 with equal probability. dF.1 uses six internal faces: one −1, four 0, and one +1. f expands to 4dF and 2f to 2dF. The Fate API also preserves physical faces and semantic symbols.
d%
4dF
10dF.1
f